Trends
Jul 20, 2025
More than 1.4 million gamers have joined the fight to save their digital games from vanishing forever. This blog breaks down the Stop Killing Games campagin, why it matters, and what could change in Europe's gaming laws. Photo by: Gamerant
The European Citizens' Initiative "Stop Killing Games," which fights for players' rights to keep their purchased video games lasting longer by being playable even after official servers shut down, has reached a new milestone by crossing over 1.4 million signatures.
This milestone moves the petition closer to formal EU review and possible legislation.
This movement, "Stop Killing Games," was started by YouTuber Ross Scott, who is also known as Accursed Farms.
This campaign began as a petition urging the EU to require game publishers to leave games in a functional, playable state after the official servers are shut down. It does not ask for online support, just fair and until end of the life preservation of those games.
As of July 20, 2025, the petition surpassed 1.4M signatures, offering a buffer against any invalid entries and ensuring the petition stays valid.
EU rules says that if least 1 million valid signatures are collected across a minimum number of member states, then the petition will advance for a review by the European Commission
With the signatures crossing 1.4 million, the organizers are now confident that the petition will remain valid even after the signature verification.
The movement aims to hit the July 31 deadline with strength.
The quick and fast growth of this campaign has sparked responses across the gaming world.
Ubisoft's CEO, Yves Guillemot, acknowledged the petition during a shareholder meeting. He emphasized that although forever support might not be possible, Ubisoft is exploring better lifetime approaches, like adding offline modes.
Video Games Europe, a major EU trade group, argued that requiring preservation could lead to an extreme increase in the development costs and tamper with developer flexibility.
Ross Scott fired back, saying that the legal protections through end-user licenses could handle risks and that his initiative invites discussion rather than this forbidding shutdowns.
Nicolae Ștefănuță, one of the 14 Vice Presidents of the European Parliament, publicly validated the campaign via Instagram.
He states, "A game, once sold, belongs to the customer, not the company," and he confirmed that he signed the petition himself. His backing gives the initiative additional political weight.
Now that the petition has crossed the target, it will now see the bright side and enter the formal phase of its fight:
EU authorities will verify the minimum signatures and country quotas.
The European Commission has up to 6 months to officially respond to the initiative.
If the Commission supports the agenda, rulemaking or directives could follow, though this would happen over a longer timeframe.
As the technology advances, more games are invented, and these games are further dependent on the online services exclusively; shutdowns of these games will leave the players with no way to access their purchases.
This campaign highlights titles such as The Crew and Anthem, whose end for life removals shocked fans.
With over 1.4 million voices united, this campaign could shape the future of consumer rights in digital gaming.