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Sep 8, 2025

The 30% EBITDA rise as Gaming Realms PLC expands worldwide

A Strong Half Amid Global Moves

Gaming Realms Private Limited Company has shared its short term results for the first half of 2025. The company had a total revenue rise by 18% to £16 million, and its Adjusted EBITDA, a key profitability measure, increased by 30% to £7.5 million. This is a strong performance, showing the business continues to grow steadily.

Brand Licensing Skyrockets

Particularly exciting is the boom in brand licensing revenue, which leaped an astonishing 623% to £2.4 million. This comes from a major brand deal completed during the period. It shows that Gaming Realms’ content is gaining traction and appeal beyond its core game offerings.

UK Challenges, Global Success

While performance in the UK took a hit content licensing there fell 13% due to new betting limits things are getting better. By August, the decline had eased to just 9%. Meanwhile, international markets performed strongly, with content licensing outside the UK rising 18%, especially in the US.

New Territories and Game Releases

Gaming Realms is also broadening its reach. It has entered regulated markets in Brazil and British Columbia (Canada), making a total of 22 areas where its games are available. The company also launched six new Slingo games and onboarded 19 new operator partners globally. This growing footprint leads to more growth ahead.

Money Strength and Future Growth

Financially, things are looking solid. Net cash has increased by 28% to £19 million, strengthening the company’s balance sheet. Management stays confident, depending on their international expansion strategy and fresh game releases to keep the momentum going.

Gaming Realms plc, 18% revenue growth, 30% EBITDA rise, brand licensing up 623%, international expansion, new Slingo games, regulated markets, net cash up 28%

Tech

Sep 8, 2025

The 30% EBITDA rise as Gaming Realms PLC expands worldwide

A Strong Half Amid Global Moves

Gaming Realms Private Limited Company has shared its short term results for the first half of 2025. The company had a total revenue rise by 18% to £16 million, and its Adjusted EBITDA, a key profitability measure, increased by 30% to £7.5 million. This is a strong performance, showing the business continues to grow steadily.

Brand Licensing Skyrockets

Particularly exciting is the boom in brand licensing revenue, which leaped an astonishing 623% to £2.4 million. This comes from a major brand deal completed during the period. It shows that Gaming Realms’ content is gaining traction and appeal beyond its core game offerings.

UK Challenges, Global Success

While performance in the UK took a hit content licensing there fell 13% due to new betting limits things are getting better. By August, the decline had eased to just 9%. Meanwhile, international markets performed strongly, with content licensing outside the UK rising 18%, especially in the US.

New Territories and Game Releases

Gaming Realms is also broadening its reach. It has entered regulated markets in Brazil and British Columbia (Canada), making a total of 22 areas where its games are available. The company also launched six new Slingo games and onboarded 19 new operator partners globally. This growing footprint leads to more growth ahead.

Money Strength and Future Growth

Financially, things are looking solid. Net cash has increased by 28% to £19 million, strengthening the company’s balance sheet. Management stays confident, depending on their international expansion strategy and fresh game releases to keep the momentum going.

Gaming Realms plc, 18% revenue growth, 30% EBITDA rise, brand licensing up 623%, international expansion, new Slingo games, regulated markets, net cash up 28%

Tech

Sep 8, 2025

The 30% EBITDA rise as Gaming Realms PLC expands worldwide

A Strong Half Amid Global Moves

Gaming Realms Private Limited Company has shared its short term results for the first half of 2025. The company had a total revenue rise by 18% to £16 million, and its Adjusted EBITDA, a key profitability measure, increased by 30% to £7.5 million. This is a strong performance, showing the business continues to grow steadily.

Brand Licensing Skyrockets

Particularly exciting is the boom in brand licensing revenue, which leaped an astonishing 623% to £2.4 million. This comes from a major brand deal completed during the period. It shows that Gaming Realms’ content is gaining traction and appeal beyond its core game offerings.

UK Challenges, Global Success

While performance in the UK took a hit content licensing there fell 13% due to new betting limits things are getting better. By August, the decline had eased to just 9%. Meanwhile, international markets performed strongly, with content licensing outside the UK rising 18%, especially in the US.

New Territories and Game Releases

Gaming Realms is also broadening its reach. It has entered regulated markets in Brazil and British Columbia (Canada), making a total of 22 areas where its games are available. The company also launched six new Slingo games and onboarded 19 new operator partners globally. This growing footprint leads to more growth ahead.

Money Strength and Future Growth

Financially, things are looking solid. Net cash has increased by 28% to £19 million, strengthening the company’s balance sheet. Management stays confident, depending on their international expansion strategy and fresh game releases to keep the momentum going.

Gaming Realms plc, 18% revenue growth, 30% EBITDA rise, brand licensing up 623%, international expansion, new Slingo games, regulated markets, net cash up 28%

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